Hello, and welcome to my online resume. Inside these pages you will be able to view my work history and profiles of the many projects that I have worked on.
Background Information
I am a game industry veteran of over 10 years that has worked on and shipped over a dozen acclaimed titles that have sold millions of units. I believe that I can make a great contribution to any publisher or developer. I have developed games on all major gaming platforms. I have worked on games in every genre including sports, online RPGs, Real Time Strategy, Pinball and Action Adventure. I have produced many critically acclaimed AAA products. I have worked both as Producer and Designer and have developed entertaining games for all audiences.
I have a vast knowledge of the most widely used computer programs for game development and management including Adobe Photoshop, popular 3D packages, Source Safe, Microsoft Project and Office.
Career Highlights
 Managed the on schedule and on budget development of over a dozen shipped titles
 Worked as both Producer & Designer
 Managed projects with budgets ranging from $500,000 to $5,000,000
 Developed games that have sold over a million units
 Developed critically acclaimed games
 Developed games in all major game genres
 Developed games with both original & famous properties
 Developed games with international & domestic developers
 Developed games on all major gaming platforms
 Managed localization process for products released in Europe, Latin America and Japan
Key Production Skills
 Xbox, PS2, Gamecube, Gameboy, Jaguar
 External & Internal Development
 Team Leadership
 Knowledge of Online games
 Project Scheduling and Milestone Management to deliver projects on schedule and on budget
 Game Tuning & Balancing
 Managed multi-million dollar budgets
 Deep knowledge of game systems and mechanics
 Created games in all mediums
 Use Word, Excel, Project, Maya, Photoshop, as well as other proprietary software on a daily basis
 Worked with American, Japanese, and European development teams
 Worked with high profile licenses as well as created original properties
 Established budgets and purchased equipment and software for teams
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